The best books on Video Games, recommended by Katherine Isbister

Video games have never been more popular – or more intricately designed. But we haven’t yet developed the vocabulary to analyse a game’s impact the way we do a film’s, says professor of computational media Katherine Isbister. Here, she chooses five of the best books that explore the art of video game design, and the subcultures that grow up around them.

The best books on Computer Games, recommended by Tom Chatfield

Computer games aren’t just for teenage boys locked in their bedrooms says author and former Prospect senior editor Tom Chatfield – they are vital tools for social development. Here he selects five of the best books on the theory behind games, and the culture that grows up around them.