Books by Julian Dibbell
Play Money
by Julian Dibbell
Julian Dibbell decided he was going to spend a year trying to earn enough money to live off, purely by trading in virtual goods. Virtual goods are things that usually only exist within a game world, but which people value so much that they are prepared to pay real world money for.
My Tiny Life
by Julian Dibbell
The first chapter is his first-person perspective of how an online text-based community called LambdaMOO created what’s described as a ‘consensual hallucination’. LambdaMOO was a very early online community, just after the web started, populated initially by idealists who thought: right, we’ll reject what we have offline and create this utopian society online. It documents how this idealistic society moved from being this utopian ideal into an environment in which people decided that they needed regulations, they needed rules, they needed very fixed community structures.
Interviews where books by Julian Dibbell were recommended
The best books on Virtual Living, recommended by Aleks Krotoski
‘There was a research study done in the 1960s that identified that people will open themselves up to a stranger on a train and tell them deep personal information they would never tell their closest friends, partially because they have this sense that they can confess.’
The best books on Computer Games, recommended by Tom Chatfield
Computer games aren’t just for teenage boys locked in their bedrooms says author and former Prospect senior editor Tom Chatfield – they are vital tools for social development. Here he selects five of the best books on the theory behind games, and the culture that grows up around them.