The European graphic novel scene has unparalleled range. From indie science fiction to historical fiction, from France to Slovenia, there's a sheer diversity of styles, palettes, and stories on display. Fulbright-winning and Eisner-nominated translator Edward Gauvin recommends five European graphic novels that show off the continent's best writers, artists, and writer-artists.
To start with, Iâd love to get your take on what makes graphic novels in Europe distinctive.
Well⊠Iâm tempted to say government arts funding, so⊠I will! While also noting that it still doesnât always mean a living wage. But really, the Franco-Belgian scene, central to Europe, is usually considered one of the worldâs three major comics cultures, along with American floppies and funnies, and Japanese manga (central to Asia).
In broadening my remit to âEuropean,â Iâve tried to get out from under this 800-pound gorilla, picking works that attest to simultaneous or subsequent traditions: partly because Iâve translated a sizable share of the comics from France in the last fifteen years, partly because a lot of my favorites remain untranslated, and this feature focuses on works available in English. So Iâve chosen two works from France, one fiction, one non-, and one apiece from Germany, Italy, and Slovenia.
As weâll see, many roads and career paths, if not lead, at least take a detour to France; the cultural and economic dominance of its publishers enables them to cherry-pick artists worldwide. America drafts foreign talent to draw licensed characters; France pairs it with writers for works that run the gamut from commercial to alternative. Some even get to tell their own stories as all-around creators, for as with manga, thereâs not really one dominant genre in the European market, the way superheroes dominate ours.
This was a book that took the creators almost a decade to bring to life. Itâs set in a world much like our own, except that right after World War II, the French under De Gaulleâs government are able to greatly modernize Algeria using giant robots. That massive modernization delays insurrectionary desires, such that the Algerian War breaks out fifteen years later than it does in our world. But then thereâs a disastrous accident involving one of the nuclear-powered robots, and the entire Atlas program is scrapped.
All this setup is subtly meted out over the course of the storyâas it should be, being common knowledge to all the characters. The novel starts with a small-time gangster trying to rescue the last remaining Atlas, the Georges Sand, from a shipbreaking yard in India because he wants to fend off what heâs convinced will be an alien invasion. So it kicks off as a street-level crime thriller, only to encompass geopolitical intrigue and also an eco-disaster spreading from the alienâs crash site in Algeriaâs Tassili NâAjjer National Park. I love that this book has so many handles, so many entry points for readers.
Could you tell me a little bit more about the collaborative process by which the book was created?
Readers, take note! Next, letâs talk about another European graphic novel youâre recommending: The Labyrinth, by Guido Buzzelli, which you mentioned is a lost Italian classic.
âThe Franco-Belgian scene, central to Europe, is usually considered one of the worldâs three major comics culturesâŠin broadening my remit to âEuropean,â Iâve tried to get out from under this 800-pound gorillaâ
Thereâs a line from Buzzelli that his translator Jamie Richards includes in the afterword: âComics is theater in paper and ink made for pockets and libraries, where the actors stand motionless, waiting for someone to turn the pages and bring them to life.â This is lovely. Posture must convey so much in the static panel; media scholar Henry Jenkins has traced comicsâ use of them to vaudevilleâs exaggerated poses. Buzzelli, with his alarming command of anatomy, greatly expands our vocabulary of gestural expression, and his words speak as well to the kind of participatory, imaginative readership that comics ask of us.
I see this is a new bookâit was just released in December.
Thatâs right. From Floating World, a store thatâs a staple of the Portland comics scene. Theyâve got a bright space in an older mall slowly reinventing itself; they believe in comics as art, and their offerings reflect that: zines, indies, an extensive international section. And this very handpicked curation is what theyâre carrying over to the press theyâve started.
Moving on to the next European graphic novel on your list, letâs talk about Irmina, by Barbara Yelin and translated by Michael Waaler.
Irmina spans 1934 through to the 1980s. Yelin found a box of her grandmotherâs memorabiliaâphotos, letters, diariesâand based the book on that womanâs life story. And it belongs to that evergreen German subgenre of âWhat did you do in the war?â As Yelin writes in her sensitive preface, âWhat I really discovered in that box was a question â a disturbing question about how a woman could change so radically. Why would she turn into a person who did not ask questions, who looked the other way, one of the countless passive accomplices of her time?â
It starts out with Irmina at Oxford, falling in love with a fellow student, a Barbadian, in blithe youthful ignorance of world events. Theyâre drawn together as outsiders, so itâs illuminating to see the difference in the freedoms denied them by race or gender. Then Hitlerâs laws make it impossible for Irminaâs family, poor already, to continue wiring money for support. Increasingly demoralized, she is forced to return to Germany, where she lives out the war, eventually if ambivalently marrying an ambitious SS officer. The bookâs second and longest part ends when the war does; the third then leaps forward to the 1980s and a reunion for the would-have-been lovers in a different world.
This is also a work that affords readers many ways in: the first part lulls you into thinking itâs a love story, an idyll history rudely interrupts. And while it certainly has its place among family memoirs, or postwar ruminations on willful blindness and complicity from Böll to Ishiguro, Irminaâs story powerfully illustrates a womanâs limited options for achieving any semblance of autonomy in those dark and complex times. Whereas the coda moves, with the characterâs age, into more universal territory of regret.
What do you find most interesting or unusual about Irmina?
Yelin insightfully pairs the external restrictions of a dictatorial regime with the increasing mental censorship that Irmina performs upon herself. Much of what Irmina sees during the war is filtered: through parted curtains and doors ajar, in narrow panelsâa visual staging of how much sheâs willfully or desperately shutting out. These are punctuated with cannily deployed double-page spreads in which we see history at work: cityscapes, massive rallies, marches, burnings.
And while Yelin had, prior to this book, worked largely in shades of gray, here the different eras and locations each have their own overriding color schemes: blue for London, red for the war, and turquoise for the rueful, hopeful coda.
That brings us to Stripburgerâs Dirty Thirty: Thirty Years of Making a Scene. What will Anglophone readers enjoy or find different about this collection from Slovenia?
Stripburger styled its 2009 double issue as a travel guide to the âtransnational entityâ of Cartoonia, inviting artists to select objects from each otherâs homelands as inspiration. Foreign artists had to depict Slovenia, and vice versa; the result was emblematic as anything of their cosmopolitan mission and position.
I picked Dirty Thirty instead because itâs newer, bigger, retrospective, and all in English: 400 pages celebrating 30 years, 20 countriesâa great gateway drug to a true comics institution. The few familiar names Americans will find there have, apart from Peter Kuper and Julie Doucet, all come to us in translation: Jason, Rutu Modan, Anke Feuchtenberger, Danijel ĆœeĆŸelj. The rest is⊠discovery! Anthologies are a riot for the eyes. The sheer diversity of styles, palettes, stories, minds on display is staggering. You find things there in a raw state that may go on to become parts of larger pieces, or just gems that go on to become legends, never to be seen anywhere else.
Could you say a little more about the indie âsceneâ depicted in the book?
Weâre often said, what with the various franchise universes ruling screens silver and small, to be living in the âGeekdom Come.â What was once a subculture has gone mainstream. Comics as a medium is still less understood, even as thereâs more factional policing than ever about what gets to be called a comic and who gets to be a fan. What, then, would it mean to have a comics culture, not just a culture of the bottom line?
It would, I think, look a lot like the Strip Core collective. It would be local AND global, in Slovenian and English: fostering talent and interest with gallery shows, workshops, contests, lectures, a publishing house, while also facing outward to open and sustain international conversations of mutual influence. Stripburger blurs the line between book and periodicalâthe formerâs heft and density, the latterâs ephemerality.
And now, last but not least, an anthology of another sortâABC of Typography, written by David Rault.
Right, so, Rault, a typographer whoâd previously written about his trade, thought it a no-brainer that two such visual media should be paired, and was gobsmacked itâd never been done. With help from his publisher, Gallimard BD, he mustered up a nice roster, a real cross-section of todayâs Francophone talent, from those who tend alternative to those leaning more mainstream.
Eleven artists, eleven chapters from cuneiform to Comic Sans, the whole thing is lent a gorgeous graphic identity by none other than the cantankerous, radical underground cartoonist and diehard indie Jean-Christophe Menu. As a founding member of LâAssociation, he masterminded their selection and design of forgotten classics brought back into print. Together, theyâve created a bristling yet unified history of a ubiquitous yet somehow still niche subject. Serifs, frakturs, Gutenberg, Garamond, Gill Sans, Bauhaus, newspapers and Letraset.
Could you say a little more about the artwork?
A consistent pleasure was seeing individual artistsâ hand-renditions of famous typefaces juxtaposed with their own hand-lettering: for instance, the evolution of Humanist typefaces, their intimate relation to hand and body, as narrated by Delphine Paniqueâs flirtatious cursive. Some artists picked panel arrangements traditionally associated with fictional storytelling, while others went with more infographical layouts.
The book covers lots of fonts that will be well known to readersâwas there a particular story that was especially surprising to you?
The other is that typography and translation, long overlooked, are becoming more visible. The internet gives individuals a venue to geek out about themâthe beginning of community. Theyâve both been dismissed for affecting only form, not contentâa reskinning of invariant meaning. But as our culture shifts to recognize how porous the border between the two really is, more attention has been paid to how changes once considered merely skin-deep affect our perception, and hence our experienceâthat changes to perception are changes to experience. Or to put in therapy-speak, you canât change other peopleâs behavior, but you can change how you feel about it. And the first step is awareness. Typography, translationâawareness of these and other disciplines that, negotiating interstices, inflect perception enables a fuller experience of being human.
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The translator of more than 400 graphic novels, Edward Gauvin has received fellowships and residencies from the National Endowment for the Arts, the Guggenheim and Lannan foundations, PEN America, and the French and Belgian governments. His award-winning work has featured in the New York Times, Harperâs, and the Guardian. Comics he has translated have received over twenty Eisner nominations and two Batchelder Honors from the American Library Association. Among his recent publications are an intellectual autobiography of his pen name in McSweeneyâs Quarterly, and Doctor Moebius and Mister Gir, Numa Sadoulâs collection of career-spanning interviews with the late comics master, part of Dark Horse comicsâ Moebius library.
The translator of more than 400 graphic novels, Edward Gauvin has received fellowships and residencies from the National Endowment for the Arts, the Guggenheim and Lannan foundations, PEN America, and the French and Belgian governments. His award-winning work has featured in the New York Times, Harperâs, and the Guardian. Comics he has translated have received over twenty Eisner nominations and two Batchelder Honors from the American Library Association. Among his recent publications are an intellectual autobiography of his pen name in McSweeneyâs Quarterly, and Doctor Moebius and Mister Gir, Numa Sadoulâs collection of career-spanning interviews with the late comics master, part of Dark Horse comicsâ Moebius library.