Recommendations from our site
“This is a beautiful, short, funny little book about software usability. Usability is the art of communicating the point of software. In the modern world, a large percentage of our time is spent on apps, devices, phones, and on. It’s important to be able to understand how to build them and how to communicate your intent. If you can remove the reason for someone to have to think, that’s great. The book’s title, Don’t Make Me Think, is a beautiful summary of this idea. We think that complexity is good. For a lot of people, having so many options causes decision fatigue. It’s overwhelming. You can address this by removing a few of the options or presenting them in a particular order. If you have ten options, don’t present all ten options on the first screen. Instead of giving people everything up front, you might start by presenting two options. Then, depending on what the user selects, present two more options, and so on.” Read more...